Cloud Diagnostics
Keep your game stable and users happy
Uncover the cause of crashes damaging your revenue goals and game ratings. Cloud Diagnostics provides real-time error monitoring to identify, investigate, and resolve the crashes and exceptions impacting your Made With Unity games at each critical stage of the development lifecycle.
Key benefits
Minimize downtime by receiving alerts and reports in real-time to detect errors.
Find critical bugs by analyzing data from crash and user reports throughout the development lifecycle.
Prioritize the bugs causing the most significant impact on your game by easily searching, grouping, and filtering your crash data.
Features
Collect crash and exception data including device, version, operating system, and number of users impacted in real-time, all automatically aggregated in the Unity Dashboard.
Compile and organize user-provided bug reports including screenshots, metadata, and events shared by your most engaged players.
Receive alerts and share valuable debugging data using the development workflow tools you already know and love including Slack, JIRA, Trello, and Discord.
Protect your game’s health at no additional cost
- 25 crash & exception reports/day
- 10 user-generated reports/day
- 10 MB user-generated reports storage per day
- 7 days data retention
- 10,000 crash and exception reports/day
- 1,000 user-generated reports/day
- 1 GB user-generated reports storage per day
- 90 days data retention
- Detailed crash and exception logs
- Custom crash and exception metadata
Resources
Follow this Unity Learn course to receive step-by-step guidance for how enable Cloud Diagnostics to automatically collect crash and exception data in the Unity Dashboard.
View technical guidance to enable Cloud Diagnostics in your game. Learn how to automatically collect crash and exception data and receive alerts in your development workflow tools.
Get help, ask questions, and connect with other Cloud Diagnostics users on Unity Discussions.
Enable Cloud Diagnostics in your game with a click of a button. Features are available to all Unity creators.